I have an actor with a ton of properties in its details panel that are exposed with “Instance Editable” checked.
I’d like to make it easier to find certain parameters that are used often, in the long details panel list by clicking a check box in an Editor Utility Widget and have the actors details panel scroll to a certain parameter.
Is there any way to do this with blueprints or python or a combination of the two? Only thing I have found so far on controlling or modifying the details panel is by using C++ which is not an option for my project.