In our game we have few objects that have components that are very large in scale so pressing F on any of these objects will send you so far back that you would need to scroll so many times to get to the center of the object. This is hindering level design work so much.
Basically is there a way to tell the editor when Pressing F to focus on an object center instead of trying to visualize every component of that Blueprint? Or at least tell it which component inside the blueprint to use as focus?
Thank you for you answer!