Hello.
I made some web-based film projects in Flash around 2010. Now, I would like to develop in Unreal 5.1, a FMV video game in a “classic" interactive film style. I would like to use mechanics such as hot spots on actors/objects, fast-forwarding, slowing down the video when pressing hot spots, etc.
Is it possible in Unreal 5.1?
I would be very helpful for any suggestions!
Yes. How to play video in material:
Play a Video File in Unreal Engine | Unreal Engine 5.0 Documentation
Then put some collision boxes or UI buttons for the player to interact with. That would be basic requirements.
If all you need is video and buttons the easiest way would be do it 100% in UI. That way you’d get auto-scaling to whatever the client resolution is.
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