FMOD Studio Plug-in

Hello,

First of all thank you for the plugin, it looks great.

I noticed that it works fine when installed in the Unreal Engine directory, but I would much rather be able to have it embedded in my project directories for practical reasons : it makes it much easier to work collaboratively by deploying the plugin to everyone on commit.

However in that case I have DLL loading errors when opening the editor as well as errors during the build of my solution.

Any help would be greatly appreciated.

Also +1 for github source.