Fmod integration issues, no sound from events

Not sure which forum this should go into, hopefully this is most appropriate. My composer submitted a test setup of sounds through fmod, and I can’t just hear them on my end when trying to play in editor or play them in the content browser. Any ideas what could be the cause? UE 4.9

  • I can hear other audio in content browser and engine just fine. Volume on my computer is high.
  • My programmer, also on a windows machine just as me, can hear fmod sounds just fine, so the issue is on my end.
  • I have the latest fmod plugin installed and activated, banks are present.

Edit: Solved, it’s currently a bug that should be fixed in next update, meanwhile just go to the audio properties in Windows and set the audio frequency to 44100 and see if that fixes it.