Fmod integration in Unreal 5

Hello, i am working on a project and lately made the fmod integration for it.
I sadly forgot to take my fmod project with me, so i now have my github push, but not the fmod project where i made my sounds.
Can i just integrate a new fmod project with my unreal project or will that mess up something bad?
Obviously my sounds wont work with the new project i know that, but can i just start with a new fmod project?
Thx in advance