I’m going back to another project in hopes that someone will be able to figure this out. I have been able to attach a functional turret as a child object that will act as an AI but it has collision issues. I’ve been working on this issue for like 12 hours now. If anyone has any information, I’d be glad to hear it. I’ve looked at other projects and examples but they all seem to point to skeletal meshes and animation. I could do that but I know there has to be another option.