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(Flying)Trying to make a very simple velocity loss blueprint pitch rotation is between 45-90 degrees

This is for a flying character. I want to reduce speed when the pitch angle is between 45 and 90 degrees. After trying several things that did not work or seemed waaay more complex than what I need, I am trying to create my own blueprint for velocity loss between “X” angles. Anyway attached are two images. The first block in the first image is what I am trying to do. The second block is my working pitch movement. The second link is my forward movement. Any input would be great.


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I’m also starting to think vectors aren’t the way to go, but using floats and variables.