why if i create a landscape i haven’t collision with the UFO?
Take a look at this thread: https://answers.unrealengine/questions/37836/landscape-not-blocking-character-pawn-in-flying-te.html
“I submitted a bug report noting the issue. We were able to replicate the issue using both an imported heightmap and using the editors landscape tool.”
oops! ok
three months ago. :eek: