Hi,
I found that when im in “flying” movement mode and i use “teleport” node, movement mode is set back to walking which i dont want.
Everything works as excepted when i use “set actor location” instead of “teleport”. “Set actor location” does not change movement from flying to walking,
Bug or feature?
Hello Name368,
I was able to reproduce this issue on our end. I have written up a report and I have submitted it to the developers for further consideration. I have also provided a link to the public tracker. Please feel free use the provided link for future updates. Thank you for your time and information.
Link: Unreal Engine Issues and Bug Tracker (UE-37082)
Make it a great day