Hi, i would just like to know how am i going to make my character fly around in UE4.
I’ve watched a tutorial on YouTube on a hovering effect and i would just like to know if i could use the same blueprint to make my character fly around. I already have animation of him idling in the air and flying in a direction.
My question is can i use that hovering blueprint to make him hover and just use the animation to make him fly around.
Basically like the normal walk to run animation but now i want him to hover up and stay in the air and if i press the button to go forward he will lay down and do his superman thing.
If there’s another trick to achieve this please let me know. I’m dying about this.