Guys, in view of the fact that volume path nodes are no longer available, how to implement flying AI. I am making airplanes shooter and for obvious reason I need them to be able to fly. In UDK it was as simple as provide volume path nodes.
Thank you.
i didnt check in details, but you may want to have a look a the butterfly AI in the “blueprint office”
Hi Elzean, do you have link to it? Thank you.
ho i mean the “blueprint office” asset from the marketplace in the launcher, it’s out since yesterday i think.
Thank you very much. Really appreciated