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Flying AI

Guys, in view of the fact that volume path nodes are no longer available, how to implement flying AI. I am making airplanes shooter and for obvious reason I need them to be able to fly. In UDK it was as simple as provide volume path nodes.

Thank you.

i didnt check in details, but you may want to have a look a the butterfly AI in the “blueprint office”

Hi Elzean, do you have link to it?
Thank you.

ho i mean the “blueprint office” asset from the marketplace in the launcher, it’s out since yesterday i think.

Thank you very much.
Really appreciated