I’d LOVE to see UE4 get “fly-out” panels for things in the editor…in particular the Mesh, Material, Texture, etc. stuff. Right now, if I’m in the Content Browser and looking for some kind of ‘brick texture’ to put on a wall, I have only that little bit of window space to see maybe two decent size thumbnails at a time. I have to drag the CB window panel to the right, shrinking my 3D Viewport. Then find a texture, choose it, and re-size everything back to what it was. This is very time consuming when doing it all the time looking for meshes, texures, materials, etc.
So, what I’m suggesting, is that UE4 implement something akin to what ZBrush has for their Brush selection. Basically, there is a single thumbnail for whatever brush you have selected. If you click on it, a big fly-out window shows up over (mostly) your whole screen, showing all the available Brushes you can choose from. Pick on and the fly-out disappears and away you go. No muss, no fuss.
I’d LOVE to be able to just click on “Materials” and have a big flyout of my materials cover most of my screen…or a fly-out that has my own custom folders like “Rock”, “Brick”, “GroundCover”, “Plastic”, “Metals”, etc…and clicking on one of those changes it all to my selections in that folder. I click on, the flyout dissappears and I can immediately get back to work.
I hope I explained that clearly enough. If not, I’ll try and do better and maybe work up some sort of video to describe it.
Paul L. Ming