flux - Race System

Preview Video: https://www.youtube.com/watch?v=tf4t6IJErPQ

Demo (Windows): https://drive.google.com/file/d/1Wyk8xcjrFWvCj8UemGQy5mOOVLXMsXt3/view

Documentation: https://drive.google.com/file/d/1xvXWz6N1SPln-u5lZtx6xiZHG9Vq_N6x/view?usp=sharing

This asset does not feature AI actors.

Race System is a fully customizable racing game menu blueprint-system which includes all required parameters to create any type of race for player or AI/NPC actors. It has the ability to calculate player positions as well as measuring lap times to the millisecond for up to 16 players (compatible with any vehicle blueprint). Features a fully set up game user interface with additional penalty display customization settings.

Features:

  • Sorting algorithms

  • Shortcut prevention

  • Dirty lap detection

  • Wrong way detection

  • Race result table (UI)

  • Lap time improvement display (UI)

Customizability:

  • Laps

  • Race timelimit

  • Sort by (distance/lap times)

  • Start delay

  • Driver info (player and vehicle name)

  • Wrong way signal (on/off)

  • Dirty lap signal (on/off)

  • Despawn vehicles after race (on/off)

  • Update rate (blueprint performance)

Asset-List:

  • Race system blueprint

  • Game user interface incl. race start sound function (transformed audio file licensed under CC0 1.0 free commercial use)

  • Demo vehicle incl. engine sound function (transformed audio file licensed under CC0 1.0 free commercial use)