Preview Video: https://www.youtube.com/watch?v=sxx3FRtNmCw
Demo (Windows): https://drive.google.com/file/d/1buiw_9B60vNHST2UFYaRyfRv-ryOOz88/view?usp=sharing
Documentation: https://drive.google.com/file/d/1bHCSHoREWPLaLxTiGuUpQsHTi0RP8CEz/view?usp=sharing
Chaos Drift Physics is a sim racing blueprint system based on the Chaos Vehicles Plugin with its focus on simulating rear-wheel-drive drift vehicles. This asset features multiple drift car classes, including authentic vehicle handling and real-world visual tire effects, as well as precise tire squeak and engine sound effects.
Note: This asset is part of the Drift AI asset which contains all features of this asset.
Chaos Drift Features:
Multiple vehicle classes Sport, Tuner, and Interceptor with different handling and performance
Multiple maps including mountain pass, garage, harbor, and expressway
Multiple tire types comfort, and sport with adjustable tire pressure
User Interface including RPM gauge, speedometer, throttle and brake pressure gauge, fuel gauge, dashboard symbols, and tire telemetry
Tire wear and fuel consumption affecting vehicle handling
Fuel refill and tire change zone tools
Phyiscs based tire stack and cone tools
Engine, rev limiter, tire squeak, and collision sound effects
Vehicle lights (low beam, high beam, brake lights, and hazards)
Developer telemetry data display
Customizability:
Full vehicle customizability (frame, wheels, interior, suspension, and engine setup)
Transmission type (automatic and manual)
Redline (RPM)
Tire types (comfort and sport)
Front and rear tire pressure
Tire wear on/off
Vehicle lights on/off
Fuel consumption on/off
Fuel tank level
Engine, tire, and collision sound volume
Tire smoke intensity, render performance, brightness, and tire smoke color
Skid mark lifetime (seconds)
Tire on ground trace length and visibility on/off
Developer telemetry data on/off
Asset-List:
Chaos Drift Component (physics)
Chaos Drift Vehicle parent blueprint
Multiple customizable drift car blueprints (child classes)
Engine sound blueprint (including transformed audio file licensed under CC0 1.0 free commerical use)
Tire sound and visual effects based on drift intensity (city sample sounds, and Niagara effects)
Horn sound effect (including transformed audio file licensed under CC0 1.0 free commerical use)
Velocity based impact sound blueprint (city sample sounds)
Physics based object obstacle tools and spline mesh populating tool blueprint
Fuel refill and tire change zone blueprints
Sim racing themed user interface widget blueprint