Fluid Flux 2. When I drag the coastline blueprint into my map it looks fine until I go to play the level. All water just disappears.
Also, getting an error: [AssetLog] D:\UNREAL ENGINE\UNREAL PROJECTS\Unreal 5\The_Island\Content\The_Island.umap: Component /Game/The_Island .The_Island:PersistentLevel.BP_FluxCoastlineDomain_C_12.NODE_AddChildActorComponent-0 is editor-only but it has an attached child /Game/The_Island.The_Island:PersistentLevel.NODE_AddChildActorComponent-0_EUA_ParentEditorTick_C_CAT_477.DefaultSceneRoot that is not
Not sure how to correct this. Anyone have an idea?
Cheers