Hello. Is it possible to attach player character movement to a camera sequence? For example if I place a sequence on the level, the “playback” is player’s position in space? Like on the image below:
Or is there something similar to it / another way to implement it? I tried camera moving along spline resident evil-ish style, but it’s not quite what I need because the camera is very static, but I want it to feel like it’s constantly moving, floating around. Basically what I want is displayed on this GIF:
My google is purple from trying to search any info related to this. Any help or advice will be appreciated.