Video - https://www.youtube.com/watch?v=MZVyPPXj7_U
Highlights
UE 5 Rig
MatID for Clothes Skin Eyes hair and more
Arkit Blendshapes
Eye Shader
Gun
Multiple Clothing Options
Polycount
SPY Man - Faces 48688 Verts 56865 Tris 96651
SPY Man 2 - Faces 48400 Verts 56715 Tris 96214
SPY Man 3 - Faces 47858 Verts 56221 Tris 95150
4K Textures
Hair, Eyes, Teeth, Cornea, Head, Body, Clothes
Textures Included: Base Color, Metallic, Roughness, Normal, MatID
ORM Included
The ORM texture contains:
Occlusion (Ambient Occlusion)
Roughness
Metallic
These maps are combined into a single texture to optimize performance and workflow.
MatID
MatID is an RGB mask used to separate a material into color zones.
Each RGB combination defines a specific area that can be recolored independently.
Two MatID shader variants are included:
Dark MatID — optimized for dark Base Color textures, preserving contrast and depth.
Light MatID — optimized for light Base Color textures, preventing over-darkening and color loss.
These materials allow easy and flexible Base Color tinting using color parameters.
Unity Project
Version - 2022.3
Supports Built-in, URP, and HDRP.
Includes custom multi-pipeline shaders compatible with all three render pipelines.
Features a MatID system that allows independent customization of eyes, hair, clothing, face, and body through material color parameters.
Important Note for Unity Users:
If the character appears pink/magenta, install the Shader Graph package via the Unity Package Manager. After that, just reassign the custom shaders to the materials if needed:
M_Skin -> select Skin shader.
M_Hair -> select Hair shader.
M_Clothes (and others) -> select Base shader.
Physics
Physics simulation is not included in this package.
For enhanced dynamic motion, it is recommended to install and enable the KawaiiPhysics plugin
Once the plugin is activated, the physics blueprint will function as intended.
FullBody
Full Body is Included.
Body texture is censored.