Floating water like in space

Hello everybody!
I am quite new in UE.
I would like to have a mesh, react like a water drop in space…
I guess it would be pulling and pushing the normal of a mesh
How would I do this?
vertex shader?
like this water drop : LINK
Moving Water in Space

thank you for your inputs!

Try this first, this is easiest:

Wow! looks lovely!
thanks for the link!
any solution with Blender tho?
It would not reactive to any colliders does it? it looks like an animation looping, am I wrong?

Same stuff with Blender, you need to paint vertexes, then animate material.
No it is not reactive, not sure if truly reactive droplet like that is possible in ue4 without plugins.

However try looking for those keywords (methods):

  • vertex paint material animation
  • morph target
  • mesh generation and editing runtime

and add keyword ue4 :wink:

wonderful! I will look to those keywords and come back if I am stuck
thanks a lot!