Hello everybody!
I am quite new in UE.
I would like to have a mesh, react like a water drop in space…
I guess it would be pulling and pushing the normal of a mesh
How would I do this?
vertex shader?
like this water drop : LINK
Wow! looks lovely!
thanks for the link!
any solution with Blender tho?
It would not reactive to any colliders does it? it looks like an animation looping, am I wrong?
Same stuff with Blender, you need to paint vertexes, then animate material.
No it is not reactive, not sure if truly reactive droplet like that is possible in ue4 without plugins.