hello I am developing 2D Final Fantasy-ish demo right now. I have serious problem
I want to pop up text (actually number) just like my arrow pointed.
I tried Widget Component to my character, but its text cannot get from my character (instanced pawn)'s data - damage.
tried c++ but does not help much either… text render… does not work with my font and it looks ugly on my demo though.
I admit, i am newbie to blueprint. but I need to implement it ASAP.
1.is there any way Widget Component get reference data or member from my character? i just need anything from it - HP or what so ever.
2.if widget component cannot be worked on it… how should i implement it by blueprint?
I have not slepted for 36 hour and I am explaining weird way but… i am desperate.