Floating Pawn Collision doesn't work in Z axis. (video provided)

One of the weirdest problems I have encountered. I can collide with the cube in forward-backwards movement, but not in up-down.

link text

The vid is private. How are you moving the Pawn?

I made it unlisted, sorry about that!

The way you move the pawn and the presence of a movement component / performing sweeps will affect the way the collision works.

You will need to elaborate on that - how is the pawn moved here. If you’re setting location, the collision will not work, for example.

Yes! I was using Add World Offset instead of Add Movement Input for the Up/Down movement. You are correct, thank you!

See Everynone’s comment.