I’m programming floating mouse pointer / virtual mouse pointer.
I want to know how to call touch event manually.
I tried ViewportClient->InputTouch(~~~) but it is not work.
I expect : Input - FVecter2D / Output - Call Touch Event
Help…!
I’m programming floating mouse pointer / virtual mouse pointer.
I want to know how to call touch event manually.
I tried ViewportClient->InputTouch(~~~) but it is not work.
I expect : Input - FVecter2D / Output - Call Touch Event
Help…!