I found the solution to this:
You need to set the attribute ‘Base Eye Height’ in your VR Pawn to 0.
This fixed it for me.
It is mentioned in this tutorial:
https://docs.unrealengine.com/latest/INT/Platforms/SteamVR/QuickStart/2/
Have a look here:
I found the solution to this:
You need to set the attribute ‘Base Eye Height’ in your VR Pawn to 0.
This fixed it for me.
It is mentioned in this tutorial:
https://docs.unrealengine.com/latest/INT/Platforms/SteamVR/QuickStart/2/
Have a look here: