has just re-occurred for me also but this time in editor rather than at runtime, just switched into terrain mode and altered a road
in this case, resolved whilst still in terrain mode with
RemoveLandscapeXYOffsets
grass.FlushCache
has just re-occurred for me also but this time in editor rather than at runtime, just switched into terrain mode and altered a road
in this case, resolved whilst still in terrain mode with
RemoveLandscapeXYOffsets
grass.FlushCache