Floating Foliage

Just wondering if this bug on UE5, I am not sure maybe if its something I am doing wrong or its something else. but when I used the Foliage painter, I get these weird almost foliage reflections when I place foliage on a Mega scan object like a cliff or such. Any ideas?


Anyone? I am still having this problem and I have no idea how to fix it?

I really don’t have clue why its happening? Do anyone know why this is happening? Is it a bug or something I am doing wrong?

Try these commands:

  1. RemoveLandscapeXYOffsets
  2. grass.FlushCache

Let me know if this resolves the issue!