Currently we cannot edit float values within the property matrix.
Reproduce
- Unreal 5.5
- Make a primary data asset with a float value.
- Make multiple Data assets with that PDA.
- Drag select the data assets.
- Right click, asset actions, Edit selection in property matrix.
- Try to edit the float value.
This is currently true for blueprint objects and also Data assets.
I am not sure if this is true for all float values shown in the property matrix.
This issue has been open for more than 2 years…
Is this going to be fixed any time soon?
Editing float values is a very basic and common task for a editor to handle…