Float type editing in Property matrix.

Currently we cannot edit float values within the property matrix.

Reproduce

  1. Unreal 5.5
  2. Make a primary data asset with a float value.
  3. Make multiple Data assets with that PDA.
  4. Drag select the data assets.
  5. Right click, asset actions, Edit selection in property matrix.
  6. Try to edit the float value.

This is currently true for blueprint objects and also Data assets.
I am not sure if this is true for all float values shown in the property matrix.

This issue has been open for more than 2 years…
Is this going to be fixed any time soon?
Editing float values is a very basic and common task for a editor to handle…