Float/int variables Value Range does not actually clamp like tool tip suggest?

Just a sanity check for myself, but if I set the Value Range, shouldn’t that work the same as using a clamp node?

But setting the Value Range seems to have no effect. I can set the variable to outside of the range.

Have I misunderstood something?
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This is only intended to work outside PIE afaik.

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  • using the slider allows only for 5-15 range
  • if someone wants to override the slider and punch in 50 with keyboard, it will clamp it to 25
  • in game, you can set it to anything, and will need the clamp node to keep it in check
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thanks!

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