Hello together, I was made aware of this forum by a friend.
The main objective was to test the realtime physics with constraints (Zipper slider/Earrings) in UE 5. For close-up shots of faces, I would like to distract the viewer a little from the facial expressions.
I threw together a few clips that I used with iClone Live Link/CC4 Character and MrQ Lumen Render.
Welcome back! Those earrings are fire! The way the light reflected off the earring’s facets was mesmerizing! The Metahuman looked like an homage to 90s Halle Berry, strutting proudly down the street showing off her ultra cool futurist clothing and accessories. Thank you so much for sharing!
In your objective in testing the real time physics, what have you learned?
In UE 5 you have to rethink. The small parts explode in all directions. Hence, the idea of ​​using a floating suspension to trick. Just don’t lose your nerve to get the constraints under control. Especially with small dimensions.