Something I am missing in Level Sequences is the ability to drive Post Process Materials.
It would be great to either have full functionality over the Post Process Materials (Tracks for every Material and it’s Instance Parameters) or to have a simple functionality such as a** Curve / Float Track**.
The Curve/Float Track would a generic solution since you could drive the Parameters with this track.
Just so we could do this, where Value is the value of the Curve at the current Sequence Time
Shameless bump
Really no one? This is a very important feature and Sequencer doesnt support it currently. Matinee had Vector and Float Tracks…
We’ve passed your request along to the team.
Good news. Thank you very much
I guess you could have an Actor as a handler for this. Add a float variable and expose this to Cinematic.