Flip/mirror on static actor group with decals

Hi,

this is something i’ve been trying to get done with 4.10 and 4.11 now. You can do it manually if you group a static actor with a bunch of decals, flip the group and reverse the decals directions in the scaling to get the desired mirroring, but with a large model with many decals it is a bit of a choir.

I’ve been searching around if someone else would have a clue about this but i think there’s really no other solution right off for it. Is there possibly some other way to work around this issue or is manually editing them the only way right now? If that is the case it would help a lot if the flip function could also reverse decal direction, because otherwise it seems like it flips them correctly.

best regards,
Jean