I have a blueprint want to flip a mesh in it, but there is no transform option for the mesh.
How to flip it around its X?
I have a blueprint want to flip a mesh in it, but there is no transform option for the mesh.
How to flip it around its X?
Setting Scale to -1 did the trick
Be aware this flips the sockets, too. If you attach something then the model gets inverted normals. But I have no better solution either.