I’ll get that posted in a second.
As for virtual shadow maps, the example above is with it disabled. I can completely solve the issue by enabling virtual shadow maps.
Edit: Source Angle? is that something I should look into?
I’ll get that posted in a second.
As for virtual shadow maps, the example above is with it disabled. I can completely solve the issue by enabling virtual shadow maps.
Edit: Source Angle? is that something I should look into?