Flickering on package file

Hi guys. this is the my first time in this forum.
I’ve a problem with my design project with Unreal. For resolve the flickering issues in the reflections i use these commands:

r.lumen.screenprobegather.screentraces 0

or

r.lumen.reflections.hierarchicalscreentraces.maxiterations 4

After that the reflections are perfect
but after making the “package” for windows I get the errors on the reflections again.
I used UE 5.3 and substrate materials.

Many thanks!

Changing a console variable only changes something temporarely for that run of the editor.

You should find the config for it either in scalability settings or in the config files and change it there so it works in a build.

1 Like

do you have any idea how to do it?
Many thanks


Screenshot 2024-02-21 144811

No problem

Just edit the file and save and restart the engine