Flickering Light - I was wondering if there was a way to create a flickering light that had adjustable attenuation, intensity, & shadows? Not getting much throw from neon material. Trying to cre...

Flickering Light - I was wondering if there was a way to create a flickering light that had adjustable attenuation, intensity, & shadows? Not getting much throw from neon material. Trying to create light from fire. Thank you!

Hi ,

There isn't a way to create a light where its settings parameters are being dynamically changed. This is something that is usually best done by exporting your Twinmotion scene and importing it into Unreal Engine.

For a fire, the closest approximation to this would be to use on of the fire particle effects in the library, then add a light source of your choosing to overlap with the fire, adjust the color temperature to match the fire, and enable Haze (Neon lights don't have a haze parameter, so it would need to be a different light asset), which can approximate flickering effect.

Best,

Raghib