Hi @sarahlenker,
Have you ever encountered an issue with hair rendering? I’m experiencing some noise in my Metahuman hair. I’m using 32 samples for the light with ray tracing off, and I’ve tried several CVRS for the hair. In another thread, Epic staff mentioned that the issue might be related to raymarching and suggested using certain CVRS (you can find the thread here, but the problem still persists.
Additionally, from my testing, it seems that the backlight in my scene is causing some weird flickering. I’m wondering if you have any insights into what might be causing this.
By the way, thank you for sharing that website with the list of all the commands and console variables in UE in your reply—it’s been super helpful!