Just wondering when doing a retopo, sometimes theres parts of the retopo where the lower poly mesh is flatter than the high poly
obviously because the higher poly has enough poly to be rounder.
So I would like to ask does it matter if the retopo is flatter in certain areas?
Will the normal map be able to deal with this perfectly fine?(Like is there a certain amount of flatness where even a normal map wouldnt be able to help?