Flamethrower With Flame Propagation

Hello, this is my very Early WIP/Take on a Flamethrower System I’m trying to create on UnrealEngine 4 with both a Dynamic and a Controlled FlamePropagation System. with fully configurable parameters.
“I ain’t a VFX artist, so VFX at the moment is not the primary concern” also very early stages. Let me know what you think!

This looks fantastic. I’d definitely be interested.

Thank you man, I’m still working on a few Hiccups and trying to keep the performance as High as possible.