[FIXED] Vivox Integration Unhandled Exception

Good evening

I’ve managed to integrate the Vivox Plugin into my project. Everything works ok in editor but when I package the project into a windows 64/86 application I get a “Fatal Error!” windows.
I spent the whole day trying to figure out what it is but I can’t. Logs show the following error:

Fatal error!

Unhandled Exception: 0xc06d007e

0x00007ffb8082a839 KERNELBASE.dll!UnknownFunction ]
0x00007ff6b29f9406 VRLounge-Win64-DebugGame.exe!__delayLoadHelper2() [d:\agent\_work\2\s\src\vctools\delayimp\delayhlp.cpp:323]
0x00007ff6b22f4aef VRLounge-Win64-DebugGame.exe!_tailMerge_vivoxsdk_x64_dll() ]
0x00007ff6ae59e04c VRLounge-Win64-DebugGame.exe!ClientImpl::Initialize() [c:\work\vrlounge\plugins\vivoxcoreue4plugin\source\vivoxcore\private\clientimpl.cpp:91]
0x00007ff6aea2c1e5 VRLounge-Win64-DebugGame.exe!UVRLoungeGameInstanceCPP::Initialize() [c:\work\vrlounge\source\vrlounge\vrloungegameinstancecpp.cpp:126]
0x00007ff6aea2bff5 VRLounge-Win64-DebugGame.exe!UVRLoungeGameInstanceCPP::Init() [c:\work\vrlounge\source\vrlounge\vrloungegameinstancecpp.cpp:76]
0x00007ff6b12cbc02 VRLounge-Win64-DebugGame.exe!UGameEngine::Init() ]
0x00007ff6ae524845 VRLounge-Win64-DebugGame.exe!FEngineLoop::Init() ]
0x00007ff6ae53a88e VRLounge-Win64-DebugGame.exe!GuardedMain() ]
0x00007ff6ae53aaba VRLounge-Win64-DebugGame.exe!GuardedMainWrapper() ]
0x00007ff6ae54b8d0 VRLounge-Win64-DebugGame.exe!WinMain() ]
0x00007ff6b29f4e42 VRLounge-Win64-DebugGame.exe!__scrt_common_main_seh() [d:\agent\_work\2\s\src\vctools\crt\vcstartup\src\startup\exe_common.inl:288]
0x00007ffb83707bd4 KERNEL32.DLL!UnknownFunction ]
0x00007ffb838cced1 ntdll.dll!UnknownFunction ]

I don’t understand why it’s trying to read anything from d:/agent/… since I don’t even have that drive.

I googled this specific problem and i found it associated with a Magic Leap issue found here Unreal Engine Issues and Bug Tracker (UE-69422) but disabling magic leap and all other vr/ar plugins didn’t help at all.

Anyone have any ideia what might be happening?

The post with the error about magic leap made me look into other possible plugins that might be causing the problem. So I desabled them all. Except the ones i really needed and still the porblem persisted. But then I found I had two vivox plugins. The one I added as per vivox recomendations and a build-in one. When I disabled the built in one the error stoped happening :slight_smile: It was a tiresome day but I’m happy to have solved this. Thank you.