[Fixed?] DXGI_ERROR_DEVICE_HUNG

Recently I came across this infamous editor crash, while placing meshes.

DXGI_ERROR_DEVICE_REMOVED with Reason: DXGI_ERROR_DEVICE_HUNG

Then I did the following differently

  • Saved more often
  • Disabled Allow Cinematic Control

A few hours later there are much more items in the viewport and no crash occurred. So perhaps this is useful. Otherwise you can try the following

Today I was again placing meshes at the same level spot, and it again crashed. Then I again saved a few times during mesh placement and no more crash occurred.

This suggest that the crash is related to the memory, while placing new meshes and that it can be overcome by saving.