Today I was again placing meshes at the same level spot, and it again crashed. Then I again saved a few times during mesh placement and no more crash occurred.
This suggest that the crash is related to the memory, while placing new meshes and that it can be overcome by saving.
Bit of a necro, but as much trouble as I went through to fix this error, figured I’d share.
In my case, it was one particular game where I had the error - everything else always ran perfect. I tried all the suggestions that I ran into - no help - and “knew” that my video card wasn’t overheating - temps maxxing in the 70s with hotspot in the low 90s.
Did some further testing and found that the delta for the gpu hotspot was higher than I like - at times, over 25 degrees - now, I know some folks say hotspot doesn’t matter and that it’s calculated - but in my experience when it starts moving up it’s a sign that your thermal paste / fans whatnot isn’t doing the job.
So, replaced the thermal compound with PTM - now, my temps doing the EXACT same application and settings went from 75 to 66, and hotspot from 94 to 79 - and ZERO crashes in 5 hours of testing (would crash at least once an hour before, if not more).
So, in my case, even though my temps were “fine” - they WERE still the problem.