Hmmm, Have you tried it without the compare node / AddController Pitch input? I don’t think it will be needed. Could be wrong but its worth a shot.
Just run the input LookUp straight to SetWorldRotation
Hmmm, Have you tried it without the compare node / AddController Pitch input? I don’t think it will be needed. Could be wrong but its worth a shot.
Just run the input LookUp straight to SetWorldRotation