Summary
I would like to be able to download an FBX file and import it into Unreal Engine without the material being replaced with the default Unreal material nodes. The only file that has worked so far is GLB. I have not been able to find a solution to the materials, either, as they disappear when they get imported.
Additionally, when you open up a photogrammetry weblink on Fab, it automatically loads a playback for the user to look at in 3D. Despite my RTX 4070, and my computer being brand new, my computer completely freezes every time one of these links opens up, and there’s no way to tell which model is photogrammetry.
What type of bug are you experiencing?
Other
URL where the bug was encountered
https://www.fab.com/listings/e0f8e699-199a-4c66-8c31-b43e13f93886
Steps to Reproduce
Download and import an FBX file. Because it comes as a compressed ZIP file, you’ll have to extract any zipped files. Open UE5 and import the extracted FBX file.
Second, open a photogrammetry model that has a playback feature. I provided a link to one model that consistently froze my computer when I opened it.
Expected Result
One, the imported FBX model will come out with no materials, and will either be completely grey, or if it has multiple materials, it will have multiple solid colors.
Two, computer will freeze upon opening.
Observed Result
One, the imported FBX model will come out with no materials, and will either be completely grey, or if it has multiple materials, it will have multiple solid colors.
Two, computer will freeze upon opening.
Platform
Opera GX
Operating System
MSi Stealth RTX 4070, less than 3 weeks old.