Hi Epic,
Recently I experienced “Failed to load ‘/Script/CableComponent.CableComponent’” error for CableComponent using blueprints on editor startup.
I was able to use them in editor. Play in PIE but when I restart editor I was getting this error. So made a little research and found fix in Substance forum (Adobe Support Community).
I added “LoadingPhase”: “PreDefault” to modules section of CableComponent.uplugin
Can you guys please include fix in next release if it is not fixed after 4.8.2 (I am using 4.8.2 right now) ?
{
"FileVersion" : 3,
"FriendlyName" : "Cable Component",
"Version" : 1,
"VersionName" : "1.0",
"CreatedBy" : "Epic Games, Inc.",
"CreatedByURL" : "http://epicgames.com",
"EngineVersion" : "4.2.0",
"Description" : "A simulated cable component.",
"Category" : "Rendering",
"EnabledByDefault" : true,
"Modules" :
{
"Name" : "CableComponent",
"LoadingPhase": "PreDefault",
"Type" : "Runtime"
}
]
}