Fix for RunUAT.bat

How can we fix it, we used RunUAT.bat BuildCookRun -project="E:\agent\_work\1\s\P1.uproject" -clientconfig=Development -platform=Win64 -cook -stage -pak -stagingdirectory="E:\agent\_work\1\s\" -package -build to compile our game with Azure Pipeline but we have this error Imgur: The magic of the Internet one more thing we are not going to supply .uproject in game folder because we want to sell this game