Fix Character Mesh When Shrinking Capsule

I’ve been setting up collision for a crouch/slide. But when you shrink the capsule, you move the character mesh.

I was able to fix it to return to normal when you stand back up, but if you crouch, the character mesh goes into the ground.

Everything I try breaks everything else, and I haven’t found a good third person tutorial for this.

Here’s the blueprint images.