A game idea I started to develop.
Initial performance test.
UE5 Nanite, Lumen, millions of polys already…static meshes only at the moment.
Hey @nfuchs,
This is so unbelievably adorable. What are your future plans for this project? Ocean exploration? Simple fish-sim?
Can’t wait to hear your thoughts! Sending lots of support, keep up the great work.
Hi @PresumptivePanda !
Yes, the initial idea is to explore, survive, interact with all sorts of everything…
So I’m poking UE5 to see what and how I could implement.
Thank you!
WOW! This is quite the update from the initial video you posted; I think a fish simulator is exactly what the growing genre of simulator games needs. I’m excited to see how this project evolves throughout the year; Happy New Year, by the way!
Me too, thanks! Happy new year!
An update.
Wow, what a huge upgrade from your last post! Could the sneaky fish chilling in the back be plans for other fish to be floating around or another playable option?
Keep up the great work friend, can’t wait to see what this becomes!
Thanks!
Sure, the place needs more life so lots of fish needed.
I know your game is still in the early stages of development, but I wanted to ask how in-depth or accurate to life the game-play will be? Will we be able to choose different fish to explore/survive as? Or perhaps it will be a by progress sort of system where we become a bigger variety of fish as we level up!
First it is just testing one fish gameplay…trying to implement all I have in mind as best I can. This alone is a huge task.
I completely understand; take your time! Also, thank you again for sharing your progress here in the UE forums! I eagerly await to see how “Fish Game” evolves throughout the year.