A game idea I started to develop.
Initial performance test.
UE5 Nanite, Lumen, millions of polys already…static meshes only at the moment.
Hey @nfuchs,
This is so unbelievably adorable. What are your future plans for this project? Ocean exploration? Simple fish-sim?
Can’t wait to hear your thoughts! Sending lots of support, keep up the great work. ![]()
Hi @PresumptivePanda !
Yes, the initial idea is to explore, survive, interact with all sorts of everything…
So I’m poking UE5 to see what and how I could implement.
Thank you! 
WOW! This is quite the update from the initial video you posted; I think a fish simulator is exactly what the growing genre of simulator games needs. I’m excited to see how this project evolves throughout the year; Happy New Year, by the way! ![]()
Me too, thanks!
Happy new year! 
An update.
Wow, what a huge upgrade from your last post! Could the sneaky fish chilling in the back be plans for other fish to be floating around or another playable option? ![]()
Keep up the great work friend, can’t wait to see what this becomes!
Thanks!
Sure, the place needs more life so lots of fish needed. 
I know your game is still in the early stages of development, but I wanted to ask how in-depth or accurate to life the game-play will be? Will we be able to choose different fish to explore/survive as? Or perhaps it will be a by progress sort of system where we become a bigger variety of fish as we level up!
First it is just testing one fish gameplay…trying to implement all I have in mind as best I can. This alone is a huge task. 
I completely understand; take your time! Also, thank you again for sharing your progress here in the UE forums! I eagerly await to see how “Fish Game” evolves throughout the year. ![]()
how did you make it i want to know can you brief me. cause i am helping one of my collegue who is teaching students how to create fish game. please.
