FirstPersonCharacter seems to collide with "equipped" flashlight

Hi, i recently create a simple flashligh and replaced the standard FirstPersonCharacter gun with it. The problem seems to be that the flashlight collide with the player pawn, allowing it to only go backwards.

All seems to be movable.

Thanks in advance to everyone! :slight_smile:

The original gun’s collision is disabled.

Either do the same or set the flashlight’s collision to Custom and Ignore what’s needed - the Pawn object response, most importantly.

Works like a charm, thank you :slight_smile: