firstpersonBP >> actor >> widget ,is this a bug or am i doing it wrong?

Hi all,

I have a starter world in firstperson

in that i have a actor which inside I have a widget which displays perfectly fine in the 3d space

all layers of this have interfaces enabled and setup properly
in the actor there is like a relay interface function implemented which simply fires the interface function enabled on the widget which is then supposed to set the text in the widget, however the event never fires

the structure

firstpersonBP >interface> actor >interface

widget does produce any compile errors either

i’ve attached an image of the functions

You’re firing the interface at the widget component. Instead, message what the component holds onto:

omg that worked beautifully , thankx so much :smiley:

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