Just a quick question. This definantly works so all i need to know is wtf do i put in the cast object pins because getting a player reference does not work as im casting to a hud widget to change a variable so the mouse cursor does not show in 3rd person.



get character controller and take its hud from there then wire it to cast node, but you don’t need HUD at all, actual control over cursor visibility is in player controller, so get controller and wire it to show cursor node instead.

I currently have 2 cursors one is a crosshair that is a 2d texture, which is the one im toggling in this Bp. The other is the mouse cursor which im using for the inventory and crafting. So disabling the cursor will not work for the thing im doing here i think, correct me if im wrong.

And thanks the character controller hud target worked for me.