So I’m trying to deploy Tappy Chicken. I’ve managed to work through the provisioning and identities, but now I’m getting a timeout when running tests before launch.
I’m building on a 2011 model Macbook Pro that only has 4gb of ram, so I figure things might be running a bit slowly, but the rest of the build is relatively fast.
I’m deploying it to an iPhone 6 Plus.
Any ideas? The exact message is:
Test target UE4CmdLineRun encountered an error (Canceling tests due to timeout in Waiting for test process to check in…