First small project in Unreal Engine learning lighting + Blueprints

Hi everyone,

I’m pretty new to Unreal Engine and just started exploring it properly over the past week.

I’ve been following a few basic tutorials and trying to understand how lighting, materials, and Blueprints work together. I’m currently experimenting with a small indoor scene and trying to get the mood right using only baked lighting and post-processing.

So far I’ve run into a few beginner issues:

  • My lighting sometimes looks very different after building

  • I’m still confused about when to use dynamic vs static lights

  • Blueprints feel powerful but a bit overwhelming at first

Even with that, I’m really enjoying how quickly you can go from nothing to something that actually looks like a real scene.

If anyone has beginner tips for:

  • setting up clean lighting

  • avoiding common Blueprint mistakes

  • or good learning resources for environment building

I’d really appreciate it.

Looking forward to learning more and sharing progress here